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Functions | |
void | bindMeshComponent (asIScriptEngine *engine) |
Binds the MeshComponent class to AngelScript. | |
template<typename T > | |
void | bindMeshComponentBase (asIScriptEngine *engine, const char *type) |
Binds the base behaviours and methods of the MeshComponent to the given class in AngelScript. |
void bindMeshComponent | ( | asIScriptEngine * | engine | ) |
void bindMeshComponentBase | ( | asIScriptEngine * | engine, | |
const char * | type | |||
) | [inline] |
Binds the base behaviours and methods of the MeshComponent to the given class in AngelScript.
Definition at line 34 of file asMeshComponent.h.