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Functions | |
| void | bindMeshComponent (asIScriptEngine *engine) |
| Binds the MeshComponent class to AngelScript. | |
| template<typename T > | |
| void | bindMeshComponentBase (asIScriptEngine *engine, const char *type) |
| Binds the base behaviours and methods of the MeshComponent to the given class in AngelScript. | |
| void bindMeshComponent | ( | asIScriptEngine * | engine | ) |
| void bindMeshComponentBase | ( | asIScriptEngine * | engine, | |
| const char * | type | |||
| ) | [inline] |
Binds the base behaviours and methods of the MeshComponent to the given class in AngelScript.
Definition at line 34 of file asMeshComponent.h.
1.5.8