

Public Member Functions | |
| ScriptProcessor (AssetGroup *parent) | |
| Constructor. | |
| ~ScriptProcessor () | |
| Deconstructor. | |
| Script * | getScript (const std::string &fileName) |
| Gets the script with the given filename. | |
| bool | reloadAsset (const std::string &fileName) |
| Reloads the asset with the given filename. | |
| void | reloadAssets () |
| Reloads all assets. | |
| bool | removeAsset (const std::string &fileName) |
| Removes the asset with the given filename. | |
| void | removeAssets () |
| Removes all assets. | |
Static Public Member Functions | |
| static AssetProcessor * | createProcessor (AssetGroup *parent) |
| Creates a new ScriptProcessor. | |
Protected Member Functions | |
| bool | loadAsset (const std::string &fileName) |
| Loads the asset with the given filename. | |
| void | loadAssets () |
| Loads all assets. | |
Definition at line 30 of file ScriptProcessor.h.
| ScriptProcessor::ScriptProcessor | ( | AssetGroup * | parent | ) |
| ScriptProcessor::~ScriptProcessor | ( | ) |
| AssetProcessor * ScriptProcessor::createProcessor | ( | AssetGroup * | parent | ) | [static] |
Creates a new ScriptProcessor.
Definition at line 325 of file ScriptProcessor.cpp.
| Script * ScriptProcessor::getScript | ( | const std::string & | fileName | ) |
Gets the script with the given filename.
| fileName | Filename of the script. |
Definition at line 38 of file ScriptProcessor.cpp.
| bool ScriptProcessor::loadAsset | ( | const std::string & | fileName | ) | [protected, virtual] |
Loads the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 84 of file ScriptProcessor.cpp.
| void ScriptProcessor::loadAssets | ( | ) | [protected, virtual] |
Loads all assets.
Reimplemented from AssetProcessor.
Definition at line 140 of file ScriptProcessor.cpp.
| bool ScriptProcessor::reloadAsset | ( | const std::string & | fileName | ) | [virtual] |
Reloads the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 208 of file ScriptProcessor.cpp.
| void ScriptProcessor::reloadAssets | ( | ) | [virtual] |
Reloads all assets.
Reimplemented from AssetProcessor.
Definition at line 221 of file ScriptProcessor.cpp.
| bool ScriptProcessor::removeAsset | ( | const std::string & | fileName | ) | [virtual] |
Removes the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 259 of file ScriptProcessor.cpp.
| void ScriptProcessor::removeAssets | ( | ) | [virtual] |
Removes all assets.
Reimplemented from AssetProcessor.
Definition at line 296 of file ScriptProcessor.cpp.
1.5.8