

Public Member Functions | |
| HeightmapProcessor (AssetGroup *parent) | |
| Constructor. | |
| ~HeightmapProcessor () | |
| Deconstructor. | |
| IReadFile * | getHeightMap (const std::string &fileName) |
| Gets the heightmap with the given filename. | |
| bool | reloadAsset (const std::string &fileName) |
| Reloads the asset with the given filename. | |
| void | reloadAssets () |
| Reloads all assets. | |
| bool | removeAsset (const std::string &fileName) |
| Removes the asset with the given filename. | |
| void | removeAssets () |
| Removes all assets. | |
Static Public Member Functions | |
| static AssetProcessor * | createProcessor (AssetGroup *parent) |
| Creates a new HeightmapProcessor. | |
Protected Member Functions | |
| bool | loadAsset (const std::string &fileName) |
| Loads the asset with the given filename. | |
| void | loadAssets () |
| Loads all assets. | |
Definition at line 30 of file HeightmapProcessor.h.
| HeightmapProcessor::HeightmapProcessor | ( | AssetGroup * | parent | ) |
| HeightmapProcessor::~HeightmapProcessor | ( | ) |
| AssetProcessor * HeightmapProcessor::createProcessor | ( | AssetGroup * | parent | ) | [static] |
Creates a new HeightmapProcessor.
Definition at line 245 of file HeightmapProcessor.cpp.
| IReadFile * HeightmapProcessor::getHeightMap | ( | const std::string & | fileName | ) |
Gets the heightmap with the given filename.
| fileName | Filename of the heightmap. |
Definition at line 35 of file HeightmapProcessor.cpp.
| bool HeightmapProcessor::loadAsset | ( | const std::string & | fileName | ) | [protected, virtual] |
Loads the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 53 of file HeightmapProcessor.cpp.
| void HeightmapProcessor::loadAssets | ( | ) | [protected, virtual] |
Loads all assets.
Reimplemented from AssetProcessor.
Definition at line 103 of file HeightmapProcessor.cpp.
| bool HeightmapProcessor::reloadAsset | ( | const std::string & | fileName | ) | [virtual] |
Reloads the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 165 of file HeightmapProcessor.cpp.
| void HeightmapProcessor::reloadAssets | ( | ) | [virtual] |
Reloads all assets.
Reimplemented from AssetProcessor.
Definition at line 178 of file HeightmapProcessor.cpp.
| bool HeightmapProcessor::removeAsset | ( | const std::string & | fileName | ) | [virtual] |
Removes the asset with the given filename.
| fileName | Filename of the asset. |
Reimplemented from AssetProcessor.
Definition at line 189 of file HeightmapProcessor.cpp.
| void HeightmapProcessor::removeAssets | ( | ) | [virtual] |
Removes all assets.
Reimplemented from AssetProcessor.
Definition at line 219 of file HeightmapProcessor.cpp.
1.5.8