scripting/components/scene/asTerrainComponent.h File Reference

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Functions

void bindTerrainComponent (asIScriptEngine *engine)
 Binds the TerrainComponent class to AngelScript.


Function Documentation

void bindTerrainComponent ( asIScriptEngine *  engine  ) 

Binds the TerrainComponent class to AngelScript.

Definition at line 42 of file asTerrainComponent.cpp.


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