scripting/components/scene/asSkyDomeComponent.cpp File Reference

Go to the source code of this file.

Functions

SkyDomeComponentcreateSkyDomeComponent (Entity *parent)
 Reference factory for the SkyDomeComponent class.
SkyDomeComponentcreateSkyDomeComponent (Entity *parent, u32 hRes, u32 vRes, f32 texturePerc, f32 spherePerc, f32 radius)
 Reference factory for the SkyDomeComponent class.
SkyDomeComponentcreateSkyDomeComponent (Entity *parent, const std::string &fileName, u32 hRes, u32 vRes, f32 texturePerc, f32 spherePerc, f32 radius)
 Reference factory for the SkyDomeComponent class.
void bindSkyDomeComponent (asIScriptEngine *engine)
 Binds the SkyDomeComponent class to AngelScript.


Function Documentation

void bindSkyDomeComponent ( asIScriptEngine *  engine  ) 

Binds the SkyDomeComponent class to AngelScript.

Definition at line 50 of file asSkyDomeComponent.cpp.

SkyDomeComponent* createSkyDomeComponent ( Entity parent,
const std::string &  fileName,
u32  hRes,
u32  vRes,
f32  texturePerc,
f32  spherePerc,
f32  radius 
)

Reference factory for the SkyDomeComponent class.

Definition at line 42 of file asSkyDomeComponent.cpp.

SkyDomeComponent* createSkyDomeComponent ( Entity parent,
u32  hRes,
u32  vRes,
f32  texturePerc,
f32  spherePerc,
f32  radius 
)

Reference factory for the SkyDomeComponent class.

Definition at line 35 of file asSkyDomeComponent.cpp.

SkyDomeComponent* createSkyDomeComponent ( Entity parent  ) 

Reference factory for the SkyDomeComponent class.

Definition at line 29 of file asSkyDomeComponent.cpp.


Generated on Fri Aug 21 23:55:10 2009 for Sirrf - Simple Irrlicht Framework by  doxygen 1.5.8