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Functions | |
OctTreeComponent * | createOctTreeComponent (Entity *parent) |
Reference factory for the OctTreeComponent class. | |
OctTreeComponent * | createOctTreeComponent (Entity *parent, s32 minPolysPerNode) |
Reference factory for the OctTreeComponent class. | |
OctTreeComponent * | createOctTreeComponent (Entity *parent, const std::string &fileName, s32 minPolysPerNode) |
Reference factory for the OctTreeComponent class. | |
void | bindOctTreeComponent (asIScriptEngine *engine) |
Binds the AnimatedMeshComponent class to AngelScript. |
void bindOctTreeComponent | ( | asIScriptEngine * | engine | ) |
Binds the AnimatedMeshComponent class to AngelScript.
Binds the OctTreeComponent class to AngelScript.
Definition at line 48 of file asOctTreeComponent.cpp.
OctTreeComponent* createOctTreeComponent | ( | Entity * | parent, | |
const std::string & | fileName, | |||
s32 | minPolysPerNode | |||
) |
Reference factory for the OctTreeComponent class.
Definition at line 41 of file asOctTreeComponent.cpp.
OctTreeComponent* createOctTreeComponent | ( | Entity * | parent, | |
s32 | minPolysPerNode | |||
) |
Reference factory for the OctTreeComponent class.
Definition at line 35 of file asOctTreeComponent.cpp.
OctTreeComponent* createOctTreeComponent | ( | Entity * | parent | ) |
Reference factory for the OctTreeComponent class.
Definition at line 29 of file asOctTreeComponent.cpp.