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Functions | |
MeshComponent * | createMeshComponent (Entity *parent) |
Reference factory for the MeshComponent class. | |
MeshComponent * | createMeshComponent (Entity *parent, const std::string &fileName, const vector3df &scale) |
Reference factory for the MeshComponent class. | |
void | bindMeshComponent (asIScriptEngine *engine) |
Binds the MeshComponent class to AngelScript. |
void bindMeshComponent | ( | asIScriptEngine * | engine | ) |
MeshComponent* createMeshComponent | ( | Entity * | parent, | |
const std::string & | fileName, | |||
const vector3df & | scale | |||
) |
MeshComponent* createMeshComponent | ( | Entity * | parent | ) |