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Functions | |
template<typename T > | |
void | constructor (void *memory) |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript. | |
template<typename T > | |
void | constructor (const line3d< T > &other, void *memory) |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript. | |
template<typename T > | |
void | constructor (const vector3d< T > &start, const vector3d< T > &end, void *memory) |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript. | |
template<typename T > | |
void | deconstructor (void *memory) |
An AngelScript wrapper function so that line3d<T> objects can be deconstructed within AngelScript. | |
template<typename T > | |
void | bindLine3dT (asIScriptEngine *engine, const char *typeName, const char *asType) |
Binds line3d<T> as a value type to AngelScript with the given template. | |
void | bindLine3d (asIScriptEngine *engine) |
Binds all needed line3d<T> objects to AngelScript. | |
std::string | getLine3dName (const std::string &asType) |
Gets the name of the line3d<T> registered within AngelScript. |
void bindLine3d | ( | asIScriptEngine * | engine | ) |
Binds all needed line3d<T> objects to AngelScript.
engine | Pointer to the AngelScript engine; |
Definition at line 193 of file asLine3d.cpp.
void bindLine3dT | ( | asIScriptEngine * | engine, | |
const char * | typeName, | |||
const char * | asType | |||
) | [inline] |
Binds line3d<T> as a value type to AngelScript with the given template.
engine | Pointer to the AngelScript engine | |
typeName | The name of the object within AngelScript; | |
asType | The AngelScript name of the used template; |
Definition at line 68 of file asLine3d.cpp.
void constructor | ( | const vector3d< T > & | start, | |
const vector3d< T > & | end, | |||
void * | memory | |||
) | [inline] |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript.
Definition at line 48 of file asLine3d.cpp.
void constructor | ( | const line3d< T > & | other, | |
void * | memory | |||
) | [inline] |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript.
Definition at line 39 of file asLine3d.cpp.
void constructor | ( | void * | memory | ) | [inline] |
An AngelScript wrapper function so that line3d<T> objects can be constructed within AngelScript.
Definition at line 30 of file asLine3d.cpp.
void deconstructor | ( | void * | memory | ) | [inline] |
An AngelScript wrapper function so that line3d<T> objects can be deconstructed within AngelScript.
Definition at line 57 of file asLine3d.cpp.
std::string getLine3dName | ( | const std::string & | asType | ) |
Gets the name of the line3d<T> registered within AngelScript.
asType | The AngelScript name of the used template; |
Definition at line 201 of file asLine3d.cpp.