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Functions | |
void | bindLine2d (asIScriptEngine *engine) |
Binds all needed line2d<T> objects to AngelScript. | |
std::string | getLine2dName (const std::string &asType) |
Gets the name of the line2d<T> registered within AngelScript. |
void bindLine2d | ( | asIScriptEngine * | engine | ) |
Binds all needed line2d<T> objects to AngelScript.
engine | Pointer to the AngelScript engine; |
Definition at line 210 of file asLine2d.cpp.
std::string getLine2dName | ( | const std::string & | asType | ) |
Gets the name of the line2d<T> registered within AngelScript.
asType | The AngelScript name of the used template; |
Definition at line 218 of file asLine2d.cpp.