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Functions | |
| GameState * | createGameState () |
| Reference factory for the GameState class. | |
| void | bindGameState (asIScriptEngine *engine) |
| Binds the GameState class to AngelScript. | |
| void bindGameState | ( | asIScriptEngine * | engine | ) |
| GameState* createGameState | ( | ) |
1.5.8