scripting/core/asGameState.cpp File Reference

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Functions

GameStatecreateGameState ()
 Reference factory for the GameState class.
void bindGameState (asIScriptEngine *engine)
 Binds the GameState class to AngelScript.


Function Documentation

void bindGameState ( asIScriptEngine *  engine  ) 

Binds the GameState class to AngelScript.

Definition at line 103 of file asGameState.cpp.

GameState* createGameState (  ) 

Reference factory for the GameState class.

Definition at line 97 of file asGameState.cpp.


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