Go to the source code of this file.
Functions | |
void | bindDimension2d (asIScriptEngine *engine) |
Binds all needed dimension2d<T> objects to AngelScript. | |
std::string | getDimension2dName (const std::string &asType) |
Gets the name of the dimension2d<T> registered within AngelScript. |
void bindDimension2d | ( | asIScriptEngine * | engine | ) |
Binds all needed dimension2d<T> objects to AngelScript.
engine | Pointer to the AngelScript engine |
Definition at line 160 of file asDimension2d.cpp.
std::string getDimension2dName | ( | const std::string & | asType | ) |
Gets the name of the dimension2d<T> registered within AngelScript.
asType | The AngelScript name of the used template; |
Definition at line 168 of file asDimension2d.cpp.