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Functions | |
AnimatedMeshComponent * | createAnimatedMeshComponent (Entity *parent) |
Reference factory for the AnimatedMeshComponent class. | |
AnimatedMeshComponent * | createAnimatedMeshComponent (Entity *parent, const std::string &fileName, const vector3df &scale) |
Reference factory for the AnimatedMeshComponent class. | |
void | bindAnimatedMeshComponent (asIScriptEngine *engine) |
Binds the AnimatedMeshComponent class to AngelScript. |
void bindAnimatedMeshComponent | ( | asIScriptEngine * | engine | ) |
Binds the AnimatedMeshComponent class to AngelScript.
Definition at line 41 of file asAnimatedMeshComponent.cpp.
AnimatedMeshComponent* createAnimatedMeshComponent | ( | Entity * | parent, | |
const std::string & | fileName, | |||
const vector3df & | scale | |||
) |
Reference factory for the AnimatedMeshComponent class.
Definition at line 34 of file asAnimatedMeshComponent.cpp.
AnimatedMeshComponent* createAnimatedMeshComponent | ( | Entity * | parent | ) |
Reference factory for the AnimatedMeshComponent class.
Definition at line 28 of file asAnimatedMeshComponent.cpp.