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Classes | |
class | HeightmapProcessor |
AssetProcessor for processing heightmaps in an AssetGroup. In order to properly reload a heightmap from an asset group the class that uses the heightmap needs to implement a event method for the "heightmaps/<filename>" event. When the heightmaps is reloaded a event will be emitted to the appropriate slot with the new heightmap as the parameter. See TerrainComponent::onHeightMap. More... |