scripting/irrlicht/asLine3d.h File Reference

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Functions

void bindLine3d (asIScriptEngine *engine)
 Binds all needed line3d<T> objects to AngelScript.
std::string getLine3dName (const std::string &asType)
 Gets the name of the line3d<T> registered within AngelScript.


Function Documentation

void bindLine3d ( asIScriptEngine *  engine  ) 

Binds all needed line3d<T> objects to AngelScript.

Parameters:
engine Pointer to the AngelScript engine;

Definition at line 193 of file asLine3d.cpp.

std::string getLine3dName ( const std::string &  asType  ) 

Gets the name of the line3d<T> registered within AngelScript.

Parameters:
asType The AngelScript name of the used template;

Definition at line 201 of file asLine3d.cpp.


Generated on Wed Jun 10 22:26:24 2009 for Sirrf - Simple Irrlicht Framework by  doxygen 1.5.8