Go to the source code of this file.
Functions | |
| template<typename T > | |
| void | constructor (void *memory) |
| An AngelScript wrapper function so that dimension2d<T> objects can be constructed within AngelScript. | |
| template<typename T > | |
| void | constructor (T width, T height, void *memory) |
| An AngelScript wrapper function so that dimension2d<T> objects can be constructed within AngelScript. | |
| template<typename T > | |
| void | deconstructor (void *memory) |
| An AngelScript wrapper function so that dimension2d<T> objects can be deconstructed within AngelScript. | |
| template<typename T > | |
| void | bindDimension2dT (asIScriptEngine *engine, const char *typeName, const char *asType) |
| Binds dimension2d<T> as a value type to AngelScript with the given template. | |
| void | bindDimension2d (asIScriptEngine *engine) |
| Binds all needed dimension2d<T> objects to AngelScript. | |
| std::string | getDimension2dName (const std::string &asType) |
| Gets the name of the dimension2d<T> registered within AngelScript. | |
| void bindDimension2d | ( | asIScriptEngine * | engine | ) |
Binds all needed dimension2d<T> objects to AngelScript.
| engine | Pointer to the AngelScript engine |
Definition at line 161 of file asDimension2d.cpp.
| void bindDimension2dT | ( | asIScriptEngine * | engine, | |
| const char * | typeName, | |||
| const char * | asType | |||
| ) | [inline] |
Binds dimension2d<T> as a value type to AngelScript with the given template.
| engine | Pointer to the AngelScript engine | |
| typeName | The name of the object within AngelScript; | |
| asType | The AngelScript name of the used template; |
Definition at line 55 of file asDimension2d.cpp.
| void constructor | ( | T | width, | |
| T | height, | |||
| void * | memory | |||
| ) | [inline] |
An AngelScript wrapper function so that dimension2d<T> objects can be constructed within AngelScript.
Definition at line 35 of file asDimension2d.cpp.
| void constructor | ( | void * | memory | ) | [inline] |
An AngelScript wrapper function so that dimension2d<T> objects can be constructed within AngelScript.
Definition at line 26 of file asDimension2d.cpp.
| void deconstructor | ( | void * | memory | ) | [inline] |
An AngelScript wrapper function so that dimension2d<T> objects can be deconstructed within AngelScript.
Definition at line 44 of file asDimension2d.cpp.
| std::string getDimension2dName | ( | const std::string & | asType | ) |
Gets the name of the dimension2d<T> registered within AngelScript.
| asType | The AngelScript name of the used template; |
Definition at line 169 of file asDimension2d.cpp.
1.5.8