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Functions | |
void | bindSoundManager (asIScriptEngine *engine) |
Binds the SoundManager class to AngelScript so that it can be used within scripts. |
void bindSoundManager | ( | asIScriptEngine * | engine | ) |
Binds the SoundManager class to AngelScript so that it can be used within scripts.
Definition at line 153 of file SoundManager.cpp.