Go to the source code of this file.
Functions | |
| void | bindSoundManager (asIScriptEngine *engine) |
| Binds the SoundManager class to AngelScript so that it can be used within scripts. | |
| void bindSoundManager | ( | asIScriptEngine * | engine | ) |
Binds the SoundManager class to AngelScript so that it can be used within scripts.
Definition at line 153 of file SoundManager.cpp.
1.5.8