scripting/ScriptManager.h File Reference

Go to the source code of this file.

Classes

class  ScriptManager
 The Script Manager is the central interface point to all script related functions of this program. More...

Functions

void bindScriptManager (asIScriptEngine *engine)
 Binds the EntityManager class to AngelScript so that it can be used within scripts.
void MessageCallback (const asSMessageInfo *msg, void *param)
 Implements a message callback function for AngelScript.
template<typename A , typename B >
B * asRefCast (A *a)
 Global function for AngelScript's ref casting.


Function Documentation

template<typename A , typename B >
B* asRefCast ( A *  a  )  [inline]

Global function for AngelScript's ref casting.

Author:
Andreas Jönsson (AngelScript's author)

Definition at line 134 of file ScriptManager.h.

void bindScriptManager ( asIScriptEngine *  engine  ) 

Binds the EntityManager class to AngelScript so that it can be used within scripts.

Definition at line 309 of file ScriptManager.cpp.

void MessageCallback ( const asSMessageInfo *  msg,
void *  param 
)

Implements a message callback function for AngelScript.

Definition at line 358 of file ScriptManager.cpp.


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