Go to the source code of this file.
Functions | |
void | bindSceneComponent (asIScriptEngine *engine) |
Binds the SceneComponent class to AngelScript so that it can be used within scripts. |
void bindSceneComponent | ( | asIScriptEngine * | engine | ) |
Binds the SceneComponent class to AngelScript so that it can be used within scripts.
Definition at line 361 of file SceneComponent.cpp.