components/scene/MeshComponent.cpp File Reference

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Functions

void bindMeshComponent (asIScriptEngine *engine)
 Binds the MeshComponent class to AngelScript so that it can be used within scripts.


Function Documentation

void bindMeshComponent ( asIScriptEngine *  engine  ) 

Binds the MeshComponent class to AngelScript so that it can be used within scripts.

Definition at line 124 of file MeshComponent.cpp.


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