core/GameManager.h File Reference

Go to the source code of this file.

Classes

class  GameManager
 The Game Manager is the central access point to the game. It is able to perform generic game initialisation and deinitialisation. It's main purpose, though, is to control the flow of the game. More...

Functions

void bindGameManager (asIScriptEngine *engine)
 Binds the GameManager class to AngelScript so that it can be used within scripts.


Function Documentation

void bindGameManager ( asIScriptEngine *  engine  ) 

Binds the GameManager class to AngelScript so that it can be used within scripts.

Definition at line 297 of file GameManager.cpp.


Generated on Wed Jun 10 22:26:24 2009 for Sirrf - Simple Irrlicht Framework by  doxygen 1.5.8