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Defines | |
#define | addToKeyMap(x) mKeyMap[x] = #x |
Functions | |
void | bindEventManager (asIScriptEngine *engine) |
Binds the EventManager class to AngelScript so that it can be used within scripts. |
#define addToKeyMap | ( | x | ) | mKeyMap[x] = #x |
void bindEventManager | ( | asIScriptEngine * | engine | ) |
Binds the EventManager class to AngelScript so that it can be used within scripts.
Definition at line 473 of file EventManager.cpp.