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Functions | |
| void | bindEntityManager (asIScriptEngine *engine) |
| Binds the EntityManager class to AngelScript so that it can be used within scripts. | |
| void bindEntityManager | ( | asIScriptEngine * | engine | ) |
Binds the EntityManager class to AngelScript so that it can be used within scripts.
Definition at line 195 of file EntityManager.cpp.
1.5.8