Go to the source code of this file.
Functions | |
| bool | connectEventSignal (const std::string &groupName, const std::string &slotName, asIScriptObject *object, const std::string &function, EventManager *pEventMgr) |
| Wrapper function to allow script-side classes to connect event signals. | |
| void | disconnectEventSignal (const std::string &groupName, const std::string &slotName, asIScriptObject *object, const std::string &function, EventManager *pEventMgr) |
| Wrapper function to allow script-side classes to disconnect event signals. | |
| void | bindEventManager (asIScriptEngine *engine) |
| Binds the EventManager class to AngelScript. | |
| void bindEventManager | ( | asIScriptEngine * | engine | ) |
| bool connectEventSignal | ( | const std::string & | groupName, | |
| const std::string & | slotName, | |||
| asIScriptObject * | object, | |||
| const std::string & | function, | |||
| EventManager * | pEventMgr | |||
| ) |
Wrapper function to allow script-side classes to connect event signals.
Definition at line 26 of file asEventManager.cpp.
| void disconnectEventSignal | ( | const std::string & | groupName, | |
| const std::string & | slotName, | |||
| asIScriptObject * | object, | |||
| const std::string & | function, | |||
| EventManager * | pEventMgr | |||
| ) |
Wrapper function to allow script-side classes to disconnect event signals.
Definition at line 57 of file asEventManager.cpp.
1.5.8