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Classes | |
| class | ScriptedEntityComponent |
| A class derived from EntityComponent, which makes it possible to interact with classes derived from EntityComponent within AngelScript. More... | |
Functions | |
| void | bindEntityComponent (asIScriptEngine *engine) |
| Binds the EntityComponent class to AngelScript. | |
| template<typename T > | |
| void | bindEntityComponentBase (asIScriptEngine *engine, const char *type) |
| Binds the base behaviours and methods of the EntityComponent to the given class in AngelScript. | |
| void bindEntityComponent | ( | asIScriptEngine * | engine | ) |
Binds the EntityComponent class to AngelScript.
Definition at line 94 of file asEntityComponent.cpp.
| void bindEntityComponentBase | ( | asIScriptEngine * | engine, | |
| const char * | type | |||
| ) | [inline] |
Binds the base behaviours and methods of the EntityComponent to the given class in AngelScript.
Definition at line 54 of file asEntityComponent.h.
1.5.8