TextureProcessor Member List

This is the complete list of members for TextureProcessor, including all inherited members.

AssetProcessor(AssetGroup *parent, const std::string &baseName)AssetProcessor
createProcessor(AssetGroup *parent)TextureProcessor [static]
drop()ReferenceCounted [virtual]
getBaseName() const AssetProcessor
getParent() const AssetProcessor
getReferenceCount()ReferenceCounted
getTexture(const std::string &fileName)TextureProcessor
grab()ReferenceCounted [virtual]
loadAsset(const std::string &fileName)TextureProcessor [protected, virtual]
loadAssets()TextureProcessor [protected, virtual]
mBaseNameAssetProcessor [protected]
pParentAssetProcessor [protected]
ReferenceCounted()ReferenceCounted
reloadAsset(const std::string &fileName)TextureProcessor [virtual]
reloadAssets()TextureProcessor [virtual]
removeAsset(const std::string &fileName)TextureProcessor [virtual]
removeAssets()TextureProcessor [virtual]
TextureProcessor(AssetGroup *parent)TextureProcessor
~AssetProcessor()AssetProcessor
~ReferenceCounted()ReferenceCounted [virtual]
~TextureProcessor()TextureProcessor


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