, including all inherited members.
| addAnimator(ISceneNodeAnimator *animator) | SceneComponent | |
| addCollisionResponseAnimator(const vector3df &ellipsoidRadius=vector3df(30, 60, 30), const vector3df &gravityPerSecond=vector3df(0,-10, 0), const vector3df &ellipsoidTranslation=vector3df(0, 0, 0), f32 slidingValue=0.0005f) | SceneComponent | |
| addFlyCircleAnimator(const vector3df ¢er=vector3df(0, 0, 0), f32 radius=100, f32 speed=0.001f, const vector3df &direction=vector3df(0, 0, 0)) | SceneComponent | |
| addFlyStraightAnimator(const vector3df &startPoint, const vector3df &endPoint, u32 timeForWay, bool loop=false) | SceneComponent | |
| addToMetaSelector(Entity *entity) | SceneComponent | |
| addToMetaSelector(SceneComponent *component) | SceneComponent | |
| addToMetaSelector(ITriangleSelector *selector) | SceneComponent | |
| bindTargetAndRotation(bool bound) | CameraComponent | |
| CameraComponent(Entity *parent, const vector3df &lookat=vector3df(0, 0, 100)) | CameraComponent | |
| drop() | ReferenceCounted | [virtual] |
| EntityComponent(Entity *parent) | EntityComponent | |
| getAbsolutePosition() const | SceneComponent | |
| getAspectRatio() const | CameraComponent | |
| getAutomaticCulling() const | SceneComponent | |
| getBoundingBox() const | SceneComponent | [virtual] |
| getCameraSceneNode() | CameraComponent | |
| getFarValue() const | CameraComponent | |
| getFOV() const | CameraComponent | |
| getID() const | EntityComponent | |
| getIsOrthogonal() const | CameraComponent | |
| getMaterialCount() const | SceneComponent | |
| getMetaSelector() const | SceneComponent | |
| getName() const | EntityComponent | |
| getNearValue() const | CameraComponent | |
| getParent() | EntityComponent | |
| getPosition() const | SceneComponent | |
| getProjectionMatrix() const | CameraComponent | |
| getReferenceCount() | ReferenceCounted | |
| getRelativeTransformation() const | SceneComponent | |
| getRotation() const | SceneComponent | |
| getScale() const | SceneComponent | |
| getSceneNode() | SceneComponent | |
| getTarget() const | CameraComponent | |
| getTargetAndRotationBinding() const | CameraComponent | |
| getTriangleSelector() const | SceneComponent | |
| getUpVector() const | CameraComponent | |
| getViewMatrix() const | CameraComponent | |
| grab() | ReferenceCounted | [virtual] |
| mID | EntityComponent | [protected] |
| mMetaSelector | SceneComponent | [protected] |
| mName | EntityComponent | [protected] |
| mSceneNode | SceneComponent | [protected] |
| mTriSelector | SceneComponent | [protected] |
| onPause(void *p) | SceneComponent | |
| onPositionChange(void *p) | SceneComponent | |
| onRotationChange(void *p) | SceneComponent | |
| onTexture(void *p) | SceneComponent | |
| onUnPause(void *p) | SceneComponent | |
| onUpdate(void *p) | SceneComponent | |
| parseBaseXML(IXMLReader *file, SceneComponent *component) | SceneComponent | [static] |
| parseXML(IXMLReader *file, Entity *entity) | CameraComponent | [static] |
| pParent | EntityComponent | [protected] |
| ReferenceCounted() | ReferenceCounted | |
| removeAnimators() | SceneComponent | |
| SceneComponent(Entity *parent) | SceneComponent | |
| SceneComponent(Entity *parent, bool isDerived) | SceneComponent | [protected] |
| setAbsolutePosition(const vector3df &position) | SceneComponent | |
| setAsMainCamera() | CameraComponent | |
| setAspectRatio(f32 aspect) | CameraComponent | |
| setAutomaticCulling(E_CULLING_TYPE state) | SceneComponent | |
| setCanAffectParent(bool value) | SceneComponent | |
| setDebugDataVisible(s32 state) | SceneComponent | |
| setFarValue(f32 value) | CameraComponent | |
| setFOV(f32 value) | CameraComponent | |
| setFPSMode(f32 rotateSpeed=100.0f, f32 moveSpeed=0.5f, bool verticalMovement=false, f32 jumpSpeed=0.0f) | CameraComponent | |
| setMaterialFlag(E_MATERIAL_FLAG flag, bool value) | SceneComponent | |
| setMaterialTexture(u32 layer, const std::string &fileName) | SceneComponent | |
| setMaterialTexture(u32 layer, ITexture *texture) | SceneComponent | |
| setMaterialType(E_MATERIAL_TYPE type) | SceneComponent | |
| setMayaMode(f32 rotateSpeed=-1500.0f, f32 zoomSpeed=200.0f, f32 translationSpeed=1500.0f) | CameraComponent | |
| setName(const std::string &name) | EntityComponent | |
| setNearValue(f32 value) | CameraComponent | |
| setNormalMode() | CameraComponent | |
| setPosition(const vector3df &position) | SceneComponent | |
| setProjectionMatrix(const matrix4 &projection, bool isOrthogonal=false) | CameraComponent | |
| setRotation(const vector3df &rotation) | CameraComponent | [virtual] |
| setScale(const vector3df &scale) | SceneComponent | |
| setTarget(const vector3df &position) | CameraComponent | |
| setUpVector(const vector3df &position) | CameraComponent | |
| setVisible(bool value) | SceneComponent | |
| ~CameraComponent() | CameraComponent | |
| ~EntityComponent() | EntityComponent | [virtual] |
| ~ReferenceCounted() | ReferenceCounted | [virtual] |
| ~SceneComponent() | SceneComponent | |