assets/SoundProcessor.h File Reference

Go to the source code of this file.

Classes

class  SoundProcessor
 AssetProcessor for processing sounds in an AssetGroup. In order to properly reload a sound from an asset group the class that uses the sound needs to implement a event method for the "sounds/<filename>" event. When the sound is reloaded a event will be emitted to the appropriate slot with the new sound as the parameter. See SoundSourceComponent::onSound for an example. More...


Generated on Fri Aug 21 23:55:10 2009 for Sirrf - Simple Irrlicht Framework by  doxygen 1.5.8