, including all inherited members.
| addAnimator(ISceneNodeAnimator *animator) | SceneComponent | |
| addCollisionResponseAnimator(const vector3df &ellipsoidRadius=vector3df(30, 60, 30), const vector3df &gravityPerSecond=vector3df(0,-10, 0), const vector3df &ellipsoidTranslation=vector3df(0, 0, 0), f32 slidingValue=0.0005f) | SceneComponent | |
| addFlyCircleAnimator(const vector3df ¢er=vector3df(0, 0, 0), f32 radius=100, f32 speed=0.001f, const vector3df &direction=vector3df(0, 0, 0)) | SceneComponent | |
| addFlyStraightAnimator(const vector3df &startPoint, const vector3df &endPoint, u32 timeForWay, bool loop=false) | SceneComponent | |
| addToMetaSelector(Entity *entity) | SceneComponent | |
| addToMetaSelector(SceneComponent *component) | SceneComponent | |
| addToMetaSelector(ITriangleSelector *selector) | SceneComponent | |
| EntityComponent(Entity *parent) | EntityComponent | |
| getAbsolutePosition() const | SceneComponent | |
| getAutomaticCulling() const | SceneComponent | |
| getBoundingBox() const | SceneComponent | [virtual] |
| getID() const | EntityComponent | |
| getMaterialCount() const | SceneComponent | |
| getMetaSelector() const | SceneComponent | |
| getName() const | EntityComponent | |
| getParent() | EntityComponent | |
| getPosition() const | SceneComponent | |
| getRelativeTransformation() const | SceneComponent | |
| getRotation() const | SceneComponent | |
| getScale() const | SceneComponent | |
| getSceneNode() | SceneComponent | |
| getTriangleSelector() const | SceneComponent | |
| mID | EntityComponent | [protected] |
| mMetaSelector | SceneComponent | [protected] |
| mName | EntityComponent | [protected] |
| mSceneNode | SceneComponent | [protected] |
| mTriSelector | SceneComponent | [protected] |
| onPause(void *p) | SceneComponent | |
| onPositionChange(void *p) | SceneComponent | |
| onUnPause(void *p) | SceneComponent | |
| onUpdate(void *p) | SceneComponent | |
| pParent | EntityComponent | [protected] |
| refAdd() | EntityComponent | |
| refFactory(Entity *parent, const std::string &top, const std::string &bottom, const std::string &left, const std::string &right, const std::string &front, const std::string &back) | SkyBoxComponent | [static] |
| SceneComponent::refFactory(Entity *parent) | SceneComponent | [static] |
| refRelease() | EntityComponent | |
| removeAnimators() | SceneComponent | |
| SceneComponent(Entity *parent) | SceneComponent | |
| SceneComponent(Entity *parent, bool isDerived) | SceneComponent | [protected] |
| setAbsolutePosition(const vector3df &position) | SceneComponent | |
| setAutomaticCulling(E_CULLING_TYPE state) | SceneComponent | |
| setCanAffectParent(bool value) | SceneComponent | |
| setDebugDataVisible(s32 state) | SceneComponent | |
| setMaterialFlag(E_MATERIAL_FLAG flag, bool value) | SceneComponent | |
| setMaterialTexture(u32 layer, const std::string &fileName) | SceneComponent | |
| setMaterialTexture(u32 layer, ITexture *texture) | SceneComponent | |
| setMaterialType(E_MATERIAL_TYPE type) | SceneComponent | |
| setName(const std::string &name) | EntityComponent | |
| setPosition(const vector3df &position) | SceneComponent | |
| setRotation(const vector3df &rotation) | SceneComponent | |
| setScale(const vector3df &scale) | SceneComponent | |
| setVisible(bool value) | SceneComponent | |
| SkyBoxComponent(Entity *parent, ITexture *top, ITexture *bottom, ITexture *left, ITexture *right, ITexture *front, ITexture *back) | SkyBoxComponent | |
| SkyBoxComponent(Entity *parent, const std::string &top, const std::string &bottom, const std::string &left, const std::string &right, const std::string &front, const std::string &back) | SkyBoxComponent | |
| ~EntityComponent() | EntityComponent | [virtual] |
| ~SceneComponent() | SceneComponent | |
| ~SkyBoxComponent() | SkyBoxComponent | |