ScriptedGameState Member List

This is the complete list of members for ScriptedGameState, including all inherited members.

clear()ScriptedGameState [virtual]
drop()ReferenceCounted [virtual]
GameState()GameState
getBaseEntity() const GameState
getID() const GameState
getReferenceCount()ReferenceCounted
grab()ReferenceCounted [virtual]
init()ScriptedGameState [virtual]
mBaseEntityGameState [protected]
onPause()GameState
onRender()GameState
onUnPause()GameState
onUpdate(f32 deltaTime)GameState
ReferenceCounted()ReferenceCounted
render()ScriptedGameState [virtual]
ScriptedGameState(asIScriptObject *object)ScriptedGameState
update(f32 deltaTime)ScriptedGameState [virtual]
~GameState()GameState [virtual]
~ReferenceCounted()ReferenceCounted [virtual]
~ScriptedGameState()ScriptedGameState [virtual]


Generated on Sun Aug 30 14:17:16 2009 for Sirrf - Simple Irrlicht Framework by  doxygen 1.5.8